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Find out more about our consulting services. McLean. Boston. New York.

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tessco rail


NavigationArts Wins 3 Web Marketing Association Awards for our clients!


Thinking Big

Clark Construction

Digital Innovation

Reimagining how our clients can do business in the digital world.

Thinking Small

University Website Design

Mobile & Responsive

A responsive design approach engages users wherever they are. Web. Tablets. Mobile.

User Experience

Left Brain

PFC Energy

Critical Thinking

User-centered digital strategies help our clients surpass their competition.

Right Brain

National Aquarium

Immersive Design

Exciting and memorable visual experiences guide users through digital channels.




Platinum Partner

NavArts is one of only 7 Sitecore partners in the USA with 4 or more certifications.


Drupal 7 Content Management


NavArts brings proven process and UX skills to the popular open-source platform.

our work

Case Study


Marriott International

Multisite design creates seamless booking across more than 3,000 properties.




Cutting-edge design to revolutionize the world of user experience.


Content Guide

content migration whitepaper


Give content as much attention as the design, code and testing of your site.

DrupalCon 2015


Webinar: DrupalCon Los Angeles 2015- How Drupal secured the defense sector



June 4th, 2015

Meet a Navartian: Cuong Hua

by: NavigationArts

Cuong has excelled at art and design since he was a young student in art class. It wasn’t until much later in life that he realized he could make a living out of his talent, which is exactly what he’s been doing for the past 15 years: saving the world, one design at a time.

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May 29th, 2015

Don’t Be A Statistic: 3 Tips For Keeping Your Project Afloat

by: Scott Heydorn

Depending on your preferred source, roughly 30-40% of software projects result in failure. The failure criteria for these studies is typically defined as a project that was never delivered, period. Of the roughly 60% that don’t fail, about half cost twice as much as originally estimated.

Although the failure statistic is disheartening, it might just be a result of natural selection – the product wouldn’t have solved a problem even if it succeeded, more mature competitive offerings wouldn’t have been displaced, user demand was nonexistent. The statistic might be viewed as a positive considering the inaccuracy of most estimates. So how do you avoid falling into the 40% or paying too much for success?

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May 27th, 2015

How A Great User Experience Can Solve Big Data’s Problems

by: Ben McCallister

What is big data, and how can a good user experience solve its problems?

First, we need to define what big data is (and is not). Big data is one of digital’s hottest topics, but a variety of definitions and applications have somewhat muddled the term’s meaning. It’s evolved to signal any amount of structured, semi-structured, or unstructured data from which you can mine information that can be analyzed and applied in a strategic way. As a hot-button topic, it’s become a bit overused in the tech space; however, there are three quintessential factors that we can probably all agree define big data: size, scalability, and most importantly, usability.

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May 14th, 2015

5 Designers You Should Know And Follow

by: Eric Hooper

I follow several artists, but here are 5 of my favorite innovators in the design space. If you’re not following these trailblazers, you really should.

Aaron Draplin (@Draplin)


You may know Draplin from his talks but his work speaks for itself. He has this refined simplicity when it comes to his designs. He clearly likes the look of a simpler time and has an attention to detail that shines through.

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May 13th, 2015

Mobile Payments with Apple Pay: A Secure User Experience

by: Daniel Herman

The magnetic stripe card, which was introduced in the 1970’s by IBM, is still in use by businesses across the world. In 2003, more consumers used magnetic cards for in-store purchases than physical cash. While plastic cards are still heavily favored for point of sale (POS) transactions by consumers across the US, mobile applications are starting to present compelling alternatives. Apple, Google, and PayPal all have developed apps that allow users to store their cards digitally and use them online and in stores. Near field communication (NFC) which is now integrated in most modern smartphones, allow a customer to tap their phone to a POS terminal and complete a transaction without digging out their wallet. Devices such as the Apple Watch will make mobile payments more accessible to the everyday user.

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May 7th, 2015

Google Analytics: Monitor User Behavior with Page Analytics

by: Sian Simon

An effective website requires an excellent user experience, but how do you know if your UX makes the cut? The short answer: Analytics. Using analytics to monitor how visitors interact with your web pages can directly impact the success of your website and allow you to learn more about your users’ behavior. It is an essential component to the UX process and without it you might find yourself missing a vital piece to the puzzle.

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May 5th, 2015

Chrome drops support for Microsoft Silverlight

by: Dean Thrasher

The most recent version of Chrome (Chrome 42) disables Microsoft Silverlight, Java, Unity and several other browser plugins.

This has caused a stir in the software development community and also for internet media. Many streaming video solutions relied upon Microsoft Silverlight, and have had to re-engineer their sites. Don’t worry, your Netflix is safe — they’ve already migrated to using HTML5 video.

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April 30th, 2015

5 Best Practices in Application Usability

by: John Judge and Katiri Zuluaga

What good is an application if no one can use it? Good applications give organizations the tools they need to accomplish their unique business needs. But GREAT applications anticipate the user’s needs and provide experiences that are so intuitive, they mask the complexity of the application.

So what does it take to create a great application?

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April 29th, 2015

The Four Laws of Communicating with Developers

by: Kris Graham


So much has been written about communication that I feel guilty adding to the catalog. Given all the articles written about communicating with stakeholders, clients, managers, employees, peers, prospects, children, parents, cousins, vague acquaintances, etc. one might think that we as a species have all the knowledge we need to be 100% effective at transferring knowledge to each other in any conceivable configuration.

That’s obviously not the case. So while I’m sure there are a thousand books written about working with developers, I wanted to share some thoughts anyway, from the perspective of one who has witnessed both the good and the bad. Whether your process is waterfall, agile, iterative, spiral, or something totally different, the following laws should help you streamline your interactions with all types of beardos and brogrammers.

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April 24th, 2015

Mobile First: Treating The Symptoms, Not The Disease

by: Dustin Collis

The reality is that “Mobile First” is yet another .COM bubble waiting to burst. Mobile first is a gateway drug for ignoring the business reality: your consumer wants information and needs a consumer experience that allows them to interact in an intuitive way with your web presence. Designing for mobile before understanding what the consumer needs or how they want it is akin to designing a very small chair for a child, who will one day grow into a teenager. Just because you know they need a chair right now doesn’t mean that the one you are building is the right one in the long run. So, what’s the solution?

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April 22nd, 2015

How To Make The Most Of Working Remote

by: Shad Itschner

The reality of working for an agency is that sometimes a project might pull you out of your office and into a client’s. Depending on the project’s breadth, allotted resources, and projected timeline, you could end up spending a good deal of time working remote.

It’s important to maintain company culture across these borders, especially for those working remote who may feel disconnected from the office. After all, remote employees won’t be on a project forever and will eventually transfer back into the office on a full-time basis. Remote employees are still as much a part of the team as anyone else, but it takes a bit of extra effort to make them feel included.

Perhaps the most important connections for remote employees to retain are those with their coworkers. The spirit of collaboration is dampened if people are scattered and don’t have the ability to connect with one another. Therefore, it’s essential to provide remote employees with ample resources and channels for keeping up with their colleagues and staying connected to company culture.

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April 16th, 2015

The Future of Mobile Technology

by: Sam Azab

“Any sufficiently advanced technology is indistinguishable from magic.” – Arthur C. Clarke

It is quite important, more than ever, to be connected to the internet and it is even more important to be connected to the internet wirelessly. It’s no surprise that the wireless revolution in the communications field has extended to the field of mobile technology. The co-founder of Rethink Technology Research – a firm that deals with mobile technologies and analysis – has said that based on the way that mobile technology has evolved,  transferring enormous amounts of data through the mobile internet network won’t be as far-reaching as it seems. By the year 2020, people will be able to use 5G technology which will have a deep and lasting impact on mobile technologies.

sam-The Future of Mobile Technology

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April 14th, 2015

Adding Jenkins Notifications to HipChat

by: Kris Graham

Hipchat rooms can be a great place to get an “at-a-glance” idea of what’s going on in a project. Rather than having to log-in to a bunch of different sites (your agile board, code repository, whiteboard, etc.) to check on different aspects of a project, it’s really useful to have one central place to check for, among other things, when and what things are committed or commented on, where and when a build is happening, and whether tests passed or failed for a given build. The Jenkins Hipchat plugin makes adding these notifications super simple for your build and test processes (or anything else you might have Jenkins running).

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July 2015
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