blog
Information Architecture, User Experience Design, prototype, Sketch, wireframe
Start Sketching: Sometimes Perfect Lines Can Get in the Way of Creative Thinking February 5th, 2010

Anyone involved with building a web site can benefit from sketching from time to time. It’s a natural activity. We’ve all sketched as kids, whether it was a detailed masterpiece or a stick figure. Sketching removes the intimidating wall not only between Information Architects and the team, but also between IAs and the task-at-hand.
Information Architecture, Webcast, prototype, Web Application
AxureWorld 2009 January 7th, 2010
Recently, Ezra Schwartz gathered together a group of Axure power-users to put on a one day (12 hour) webinar. The webinar is chock-full of helpful tips for all users of the Axure product. For those not in the know, Axure is a powerful design tool that makes creating click-through prototypes of complex interactive Web applications easy. The event covered documentation, event-driven widget creation, collaboration and more. AxureWorld posted all the video from the webinar.
Application Development, Information Architecture, Interaction Design, Internet Strategy, Social Networking, User Experience Design, personas, prototype, scenarios, smithsonian, strategy
Smithsonian Commons: Vast, Findable, Shareable, Free December 3rd, 2009

Have you visited a Smithsonian website lately? Probably not. Don’t worry, you’re not alone. Even those we interviewed on the National Mall in Washington DC at a physical Smithsonian museum hadn’t considered using a Smithsonian website. It’s a shame, considering the rich education available on their numerous affiliated websites. Few also realize the tradition of excellent and influential research conducted by the Smithsonian. What a lost opportunity to learn from one of the nation’s greatest collections of history, culture, art and science.
Interaction Design, User Research, prototype
Prototyping 102 July 17th, 2008
If you haven’t yet read Prototyping 101 you may want to do so before proceeding. While it is widely considered a pre-requisite for Prototyping 102, experience may be substituted.

No Comments